This is a preliminary exploratory discussion I expect to improve in the future.

Here I will define some finer points of airship utopia. 

Airships do not require vast airports, but they do work better with landing zones - smaller than airports, and sheds, hangars protected areas (which could be hills or natural ridges that block the wind, just like harbors keep out ocean waves, or even tall trees, creating a calm area for ships - and airships. Cities, I expect would grow up around these airship harbors and because noise pollution could be far less, even negligible the city could cluster close around the port, with buildings designed to block wind and assure calm areas for landing takeoff and anchoring.

In the worst weather I expect that airships will simply NOT FLY , but wait for better weather, just like the old sailing ships. 

This may seem limiting, but today many airplane flights are cancelled due to weather. Alternatively high altitude airships invented by the Germans in WW1 and called "height climbers" could rise above bad weather, perhaps even ride favorable wind currents to travel faster. just as passenger jets do.

Cities around airship harbors could be built compact and efficient, not the automobile traffic haunted cities we have today. Pedestrians, bicycles, small, low speed SAFE cars might be practical not having to share the roads with careening behemoth cars and trucks on the roads today.

In difficult climates, arctic, desert, tropical ways roads, could be covered or enclosed, perhaps opened in good weather. The roofs of these structures could be solar panels.

Why not mass transit, rail transportation on the ground? Well, for one thing, no rail lines would be needed, and although many people are 'rail-fans' and railroads are far less obnoxious than freeways, given the noise, inconvenience and expense of rail perhaps they could be retired to become bike/pedestrian horse paths as many already have. There may still be uses for rail in the airship utopia, however, for moving the heaviest bulkiest cargoes, such as mined material just as they do today, and moving passengers on the most travelled routes: between big cities: Boston to New York to Washington D.C. for example.